| Options
Explained |
| Shading -
Shading effects on objects within the world |
| Shadow -
Shadows castes by objects or players |
| LightMap
- Lighting on objects and players |
| Texture -
Quality of textures used on objects and players
|
| Screen -
The screen mode ( Full screen or Windowed mode
) |
| Resolution
- The size of the screen during windowed play |
| Cursor -
Hardware or Software cursor |
| EnvMap -
Environment mapping on reflective surfaces. |